Akame ga Kill Roleplay
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Abilities/Skill Rules

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Abilities/Skill Rules Empty Abilities/Skill Rules

Post by Empress Naga Wed Aug 12, 2015 10:29 am

So, we are allowed abilities and skills, however, we aren't going to allow people to go over bored. Skills and abilities are for people who wish to alchemists like dorothea, Rakshasa demons, or maybe something along those lines. 

  • This is not to allow the incorporation of magic. 
  • People who wish to have abilities cannot start off with a teigu.
  • If you do wish to have a teigu, you might not be able to get one depending on how powerful your ability is, and how the teigu and ability mesh. 
  • I don't want to see things like "dragon slayers" and "Take over". "Magic" will more then likely not be approved. 
  • Elemental control is not an ability. If you wish to control an element, get a teigu that allows you to do so. 
  • If you want to have a danger beast as a companion for your ability, fine. Just keep in mind that it will be much weaker than Organic teigu. 
Empress Naga
Empress Naga

Posts : 53
Join date : 2015-07-27
Age : 27

Character sheet
Character Name: Lilinette
Teigu Name: Buddhas Sixth Sati: Saṅkhāra
Rank: D

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